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WaterRefraction
Docs
Simulate looking through water or wavy glass via sine-wave displacement maps. Params:
WaterRefraction
Simulate looking through water or wavy glass via sine-wave displacement maps. Params:
Docs
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Parameters
Form
Code
Amplitude Range
Wavelength Range
Num Waves Range
Interpolation
1 (cv2.INTER_LINEAR)
▼
Mask Interpolation
0 (cv2.INTER_NEAREST)
▼
Keypoint Remapping Method
mask
▼
Border Mode
4 (cv2.BORDER_REFLECT_101)
▼
Fill
Fill Mask
Map Resolution Range
Bounding Box Parameters
Use Oriented Bounding Boxes (OBB)
MinArea
MinVisibility
Keypoint Parameters
RemoveInvisible
false
▼
Loading images...
Commercial
Albumentations in production?
Get license
WaterRefraction
Docs
Simulate looking through water or wavy glass via sine-wave displacement maps. Params:
WaterRefraction
Simulate looking through water or wavy glass via sine-wave displacement maps. Params:
Docs
Select an image...
Upload Image
Apply
Apply ×12
Parameters
Form
Code
Amplitude Range
Wavelength Range
Num Waves Range
Interpolation
1 (cv2.INTER_LINEAR)
▼
Mask Interpolation
0 (cv2.INTER_NEAREST)
▼
Keypoint Remapping Method
mask
▼
Border Mode
4 (cv2.BORDER_REFLECT_101)
▼
Fill
Fill Mask
Map Resolution Range
Bounding Box Parameters
Use Oriented Bounding Boxes (OBB)
MinArea
MinVisibility
Keypoint Parameters
RemoveInvisible
false
▼
Loading images...